by Chris | Dec 11, 2025 | Development Blog, General
I’m running a playtest game of the Whisper Killings. The first scenario in my Whispers of Erlig campaign for the Streets of Avalon RPG. We finished it last weekend. My crew decided they were interested in continuing on so we’ll be playing more of it. I think it went...
by Chris | Dec 11, 2025 | Development Blog, General
It’s been a month and I’ve updated the playtest book. Here’s V2 with some changelog notes. Characters get two trainings instead of one from their occupation The Armor rules have been updated so Heavy armor use makes sense Text has been edited and shifted to clear up...
by Chris | Dec 11, 2025 | Development Blog, General
Session 0 Worksheet I keep thinking about Session 0. I like to have an organized session 0 where I know what I’m trying to accomplish. This includes tone, summary of core rules concepts, safety tools, setting overview, character concepts, and any other elements I...
by Chris | Dec 11, 2025 | Development Blog, General
Heavy Armor A big part of The Streets of Avalon RPG is the tag system. The equipment in the game relies quite a bit on it. I’ve been going through the equipment because I realized during my Session 0 for my most recent playtest group that the armor rules weren’t going...
by Chris | Dec 11, 2025 | Development Blog, General
I’ve worked on stuff in the TTRPG space before. Games, adventures, rules, layout, development, and doing all that would make one believe they have a pretty firm grasp on what should be included in an RPG book. It’s not like it’s my first time. Boy did I forget a bunch...