by Chris | Dec 11, 2025 | Development Blog, General
Session 0 Worksheet I keep thinking about Session 0. I like to have an organized session 0 where I know what I’m trying to accomplish. This includes tone, summary of core rules concepts, safety tools, setting overview, character concepts, and any other elements I...
by Chris | Dec 11, 2025 | Development Blog, General
Heavy Armor A big part of The Streets of Avalon RPG is the tag system. The equipment in the game relies quite a bit on it. I’ve been going through the equipment because I realized during my Session 0 for my most recent playtest group that the armor rules weren’t going...
by Chris | Dec 11, 2025 | Development Blog, General
I’ve worked on stuff in the TTRPG space before. Games, adventures, rules, layout, development, and doing all that would make one believe they have a pretty firm grasp on what should be included in an RPG book. It’s not like it’s my first time. Boy did I forget a bunch...
by Chris | Nov 25, 2025 | Development Blog, General
So it took me a long time but I have this game out in front of people. I know it’s not done but it is playable. I know because I’ve played a bunch of it and I like it, and I can only hope I’ve translated my experience and intention to the page. That being said I...