Blog and News

Dev Blog 14 – Downtime 2

This is going to be a weird thing to say because it should seem obvious. I really like running the game I made.  The Streets of Avalon is a lot of fun and while it’s not perfect I’m starting to think one of the best features of the game is Downtime. I wrote about it...

Dev Blog 13 – Extra Attacks

So I had a pretty long and involved fight where I tried out some mob rules and pushed my level 5 party hard with a big old fight in the game. So in having this big old fight the group cast Haste on the fighter and supported the fighter to great effect. Bitsy is a...

The More You Know

I was recording an episode of Under the Lamplight with Brett the other day and we were talking about Monsters. In fact there’s three episodes in a row about monsters. One about three specific monsters, The Red Cap, the Goblin, and the Brain Gorger. One about monster...

Dev Blog 12 – Fighter Trainings and the Fighting Stat

After one of the last play test sessions we were discussing a couple things.  The fighter getting some more talents to give them a more well rounded set of talents to do things in different situations Why is there a fighting stat Fighter Trainings The fighter issue is...

Downtime

A whole section of the Streets of Avalon RPG is about what happens in the lives of the PCs between the scenarios that punctuate their lives with high stakes. The quieter parts, the day to day events, the chances for them to get to act and take a little more control of...

General and News

Dev Blog 4 – Session 0 Worksheet & The NPC Problem

Dev Blog 4 – Session 0 Worksheet & The NPC Problem

Session 0 Worksheet I keep thinking about Session 0. I like to have an organized session 0 where I know what I’m trying to accomplish. This includes tone, summary of core rules concepts, safety tools, setting overview, character concepts, and any other elements I...

Dev Blog 3 – Armor and Equipment

Dev Blog 3 – Armor and Equipment

Heavy Armor A big part of The Streets of Avalon RPG is the tag system. The equipment in the game relies quite a bit on it. I’ve been going through the equipment because I realized during my Session 0 for my most recent playtest group that the armor rules weren’t going...

Dev Blog 2 – Sometimes things get missed

Dev Blog 2 – Sometimes things get missed

I’ve worked on stuff in the TTRPG space before. Games, adventures, rules, layout, development, and doing all that would make one believe they have a pretty firm grasp on what should be included in an RPG book. It’s not like it’s my first time. Boy did I forget a bunch...

Dev Blog 1 – Things I missed & The Group Action

Dev Blog 1 – Things I missed & The Group Action

So it took me a long time but I have this game out in front of people. I know it’s not done but it is playable. I know because I’ve played a bunch of it and I like it, and I can only hope I’ve translated my experience and intention to the page. That being said I...

Under the Lamplight Ten. Religion

Under the Lamplight Ten. Religion

Under the Lamplight (UtLL) is the Streets of Avalon RPG companion podcast where Brett and Chris talk about the setting and the game. The Streets of Avalon RPG is a Low Fantasy Urban RPG focused on the stories of people living in a city of classism, corruption, and...

Under the Lamplight Nine. The Guild System

Under the Lamplight Nine. The Guild System

Under the Lamplight (UtLL) is the Streets of Avalon RPG companion podcast where Brett and Chris talk about the setting and the game. The Streets of Avalon RPG is a Low Fantasy Urban RPG focused on the stories of people living in a city of classism, corruption, and...

Under The Lamplight Episodes

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